Game 64
Game info
| Map | |
| Timelimit | 10 |
| Fraglimit | 10 |
Players (sorted by ratio)
| # | Name | Bot | Ratio | Eff | Skill | Frags | Kills | Killed | Suicides | MKIOL | Avg. life | FPM | DPM | Playtime |
| 1 | PRIVATE | - | -0.40 | 33.3 | 0.45 | -4 | 5 | 1 | 9 | 5 (356:31 min) | 1:00 min | -0.36 | 0.91 | 0:11 h |
| 2 | Salad | - | -0.45 | 8.3 | 0.08 | -5 | 1 | 5 | 6 | 0 (4:40 min) | 0:55 min | -0.45 | 1.00 | 0:11 h |
Killcharts
| Killchart (All weapons) | ||||
1 |
2 |
KILLS | ||
| PRIVATE | 1 |
0 |
5 |
5 |
| Salad | 2 |
1 |
0 |
1 |
| DEATHS | 1 |
5 |
6 |
|
| Killchart (Shotgun) | ||||
1 |
2 |
KILLS | ||
| PRIVATE | 1 |
0 |
1 |
1 |
| Salad | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
1 |
1 |
|
| Killchart (Rocket) | ||||
1 |
2 |
KILLS | ||
| PRIVATE | 1 |
0 |
4 |
4 |
| Salad | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
4 |
4 |
|
| Killchart (Railgun) | ||||
1 |
2 |
KILLS | ||
| PRIVATE | 1 |
0 |
0 |
0 |
| Salad | 2 |
1 |
0 |
1 |
| DEATHS | 1 |
0 |
1 |
|
Ratio is calculated as (FPM / DPM)
Eff is calculated as (100 * kills / (kills + total deaths))
Skill is calculated as (kills / (total deaths + 1))
MKIOL means "Most Kills In One Life"
FPM is Frags Per Minute
DPM is total Deaths Per Minute
Total deaths is (killed + suicides + deaths)
Q3LA build 030, 2000-02-14 by Fabian Huester